Death in the Deshreti
No need to talk
SECKOR CR 1
Male Human Warrior 3
LN Medium humanoid (human, human)
Init +0; Senses Perception +4,
AC 18, touch 10, flat-footed 18 ( +8 Half-Plate, )
hp 33 (3d10) +3
Fort +4, Ref +1, Will +1
Speed 20 ft.
Ranged crossbow, heavy +3 (1d10/19 -20)
Melee flail, heavy (two handed) +5 ((two handed) 1d10 +3/19 -20)
Melee halberd (two handed) +5 ((two handed) 1d10 +3/x3)
Melee sap +5 (1d6 +2)
Space 5 ft.; Reach 5 ft.
Str 14, Dex 11, Con 13, Int 9, Wis 10, Cha 8
Base Atk +3; CMB +5 ( +7 sunder); CMD 15 (17 vs sunder)
Feats Alertness, Armor Proficiency, Heavy, Armor Proficiency, Light, Armor Proficiency, Medium, Improved Sunder, Martial Weapon Proficiency, Power Attack, Shield Proficiency, Simple Weapon Proficiency, Tower Shield Proficiency
Skills Acrobatics -7, Appraise -1, Bluff -1, Climb -5, Craft (Untrained) -1, Diplomacy -1, Disguise -1, Escape Artist -7, Fly -7, Intimidate +4, Perception +4, Perform (Untrained) -1, Profession (Cook) +4, Ride -2, Sense Motive +3, Stealth -7, Survival +1, Swim -5,
Special Qualities Bonus Feat, Skilled,
Possessions flail, heavy; halberd; half-plate; sap; Crossbow, Heavy [ Bolts, Crossbow (10); ];
Bonus Feat Humans select one extra feat at 1st level.
Skilled Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
Seckor is a Mwangi warrior who was once a slave but earned freedom through deeds in the service on the Ruby Prince. He's usually wearing tribal hide armor and wielding a spear. Seckor is a man of few words.